Diego Cassiraga alakazam decklist: 2026 Setup Guide - Deck

Diego Cassiraga alakazam decklist: 2026 Setup Guide

Review Diego Cassiraga’s 2026 Alakazam Dudunsparce decklist, card counts, tournament result, core lines, and practical testing priorities.

2026-08-31
Diego Cassiraga Wiki Team
Quick Guide
  • Diego Cassiraga alakazam decklist: A 60-card Alakazam Dudunsparce tournament build
  • Tournament result: Second place at World Championship San Francisco
  • Recorded finish: 12-2-2 across a 797-player field
  • Core engine: Abra, Kadabra, Alakazam, Dunsparce, and Dudunsparce
  • Key tools: Battle Cage, Poké Pad, Buddy-Buddy Poffin, and Telepathic Psychic Energy

Diego Cassiraga alakazam decklist Overview

The Diego Cassiraga alakazam decklist is an Alakazam Dudunsparce build that finished 2nd place at the World Championship San Francisco tournament held from August 28–30, 2026. The event listing records 797 players and a 12-2-2 result for Diego Cassiraga.

The deck is built around a Psychic evolution line supported by a compact Dudunsparce package. Its list combines consistent search, recovery, hand support, disruption, and several utility attackers or support Pokémon. Rather than relying on a large bench of different attackers, the build concentrates on establishing its main evolution line while using trainer cards to maintain access to key pieces.

The published decklist contains 60 cards:

CategoryCountMain purpose
Pokémon22Alakazam line, Dudunsparce line, and support bodies
Supporters11Draw, gust, recovery, disruption, and utility effects
Items21Search, evolution, mobility, recovery, and board tools
Energy6Psychic-focused attack costs and special energy utility
Total60Tournament-ready deck size

Primary Line

The list uses 4 Abra, 4 Kadabra, and 3 Alakazam to prioritize early access to its main evolution strategy.

Secondary Engine

3 Dunsparce and 3 Dudunsparce provide a full secondary line that supports consistency and board development.

Utility Bench

Genesect, Dedenne, Fezandipiti ex, and Shaymin add specialized options without overwhelming the main structure.

Tournament Snapshot

The documented finish is 2nd place with a 12-2-2 record at World Championship San Francisco on August 28–30, 2026.

The official-style event page can be reviewed through the Diego Cassiraga World Championship San Francisco decklist.

Pokémon Line and Deck Function

The Pokémon section is the clearest expression of the deck’s priorities. Four copies each of Abra and Kadabra maximize the chance of opening or finding the early stages, while three Alakazam copies provide the main evolution-stage payoff. The line is supported by Rare Candy, giving the deck an additional route from Abra directly into Alakazam when the timing and board state allow it.

The Dudunsparce package is evenly split at three Dunsparce and three Dudunsparce. This makes the secondary line more than a single-copy utility option. It is a meaningful part of the list’s setup plan and gives the deck another way to develop resources while preparing its primary attacker.

PokémonCountDeck role
Abra4Maximum access to the basic Psychic line
Kadabra4Reliable middle-stage evolution target
Alakazam3Main evolution-stage centerpiece
Dunsparce3Basic stage for the secondary line
Dudunsparce3Secondary engine and consistency support
Genesect2Utility support Pokémon
Dedenne1Single-copy support option
Fezandipiti ex1Situational support Pokémon
Shaymin1Additional utility access
Total22Complete Pokémon count

The one-of Pokémon should not be treated as interchangeable filler. Dedenne, Fezandipiti ex, and Shaymin each occupy a limited deck slot, so they are best viewed as situational resources. Their value depends on the matchup, the current hand, and whether the deck needs additional support rather than another copy of the main line.

Line Priority

When opening hands support multiple directions, prioritize establishing the Alakazam line while using Dudunsparce to improve access to the cards needed for the next turn.

The four Rare Candy copies reinforce this approach. With four Abra, four Kadabra, three Alakazam, and three Rare Candy, the list has several ways to convert early basics into a developed board. That does not eliminate the need to sequence carefully: evolving through Kadabra can preserve flexibility, while Rare Candy can accelerate development when the direct evolution route is more valuable.

Abra

Keep early copies available whenever possible. Multiple basics reduce the risk of losing the line to a single effect.

Kadabra

The full four-copy count supports the normal evolution route and improves midgame recovery.

Alakazam

Three copies balance access to the main attacker with space for support Pokémon and trainer cards.

Dudunsparce

A full three-copy evolution package signals that the secondary engine is central to the list’s setup plan.

Trainer Package and Search Plan

The trainer suite contains 11 Supporters and 21 Items, giving the deck a broad utility package. Dawn appears at four copies, Hilda at three, Boss’s Orders at two, and Lana’s Aid and Eri at one each. The high Dawn count indicates that early hand development is a major priority, while Hilda adds another substantial Supporter presence for continued access to resources.

The item package is especially structured. Buddy-Buddy Poffin and Poké Pad are both included at four copies, creating a strong foundation for basic Pokémon access and item-based consistency. Rare Candy appears at three copies, matching the deck’s desire to reach Alakazam efficiently.

Trainer cardCountPractical priority
Dawn4Early and midgame Supporter access
Hilda3Additional consistency and resource development
Boss’s Orders2Targeted gust pressure
Lana’s Aid1Situational utility and recovery
Eri1Targeted disruption
Buddy-Buddy Poffin4Find low-stage basic Pokémon
Poké Pad4Item-based access to important cards
Rare Candy3Accelerate basic Pokémon into Stage 2 Pokémon
Enhanced Hammer2Special Energy disruption
Sacred Ash1Pokémon recovery
Air Balloon2Mobility and retreat support
Lucky Helmet1Single-copy tool option
Battle Cage4Core board or attack-support tool
Total32Supporters and Items combined

The four Battle Cage copies are one of the most important structural details in the list. A full playset means the card is not merely a late-game option; it is part of the deck’s expected operating pattern. The same principle applies to Telepathic Psychic Energy in the Energy section. High-count cards usually deserve early planning because drawing them at the correct time can determine whether the deck develops smoothly.

1

Establish the Basic Board

Use Buddy-Buddy Poffin and the full Abra and Dunsparce counts to place the opening pieces you need. Avoid filling the Bench with support Pokémon before identifying the intended evolution route.

2

Choose the Evolution Route

Decide whether the turn favors the normal Abra-to-Kadabra-to-Alakazam line or a Rare Candy acceleration line. Preserve the route that best protects your next attack and follow-up.

3

Convert Search Into Resources

Use Poké Pad, Dawn, and Hilda to turn available items and Supporters into the specific cards missing from the board. Search for function, not just quantity.

4

Apply Targeted Pressure

Boss’s Orders can redirect pressure toward a vulnerable target, while Enhanced Hammer and Eri provide narrower disruption when the matchup creates a clear opening.

5

Recover the Long Game

Sacred Ash and the Dudunsparce package help rebuild after exchanges. Plan recovery before committing the final copy of an important Pokémon.

Sequencing Warning

Do not spend every search card immediately. Keep at least one route toward an evolution, recovery option, or key utility Pokémon when the board is still developing.

The list’s trainer package rewards deliberate sequencing. Buddy-Buddy Poffin is strongest when it establishes multiple future options, while Poké Pad becomes more valuable when the player already understands which card type is missing. Rare Candy should be considered alongside the number of Alakazam targets remaining, not played automatically whenever it appears.

Energy, Tools, and Match Preparation

The Energy count is compact at six cards: four Telepathic Psychic Energy, one Psychic Energy, and one Enriching Energy. The four-copy Telepathic Psychic Energy package is the clear foundation, while the single Psychic Energy and single Enriching Energy add narrower options to the attachment mix.

Energy cardCountConstruction note
Telepathic Psychic Energy4Primary energy package
Psychic Energy1Basic Psychic Energy access
Enriching Energy1Single-copy special energy option
Total6Complete Energy count

The list also uses two Air Balloon, one Lucky Helmet, and four Battle Cage. Air Balloon supplies mobility, Lucky Helmet is a one-copy tool choice, and Battle Cage occupies the largest tool or field-support allocation in the published list.

Utility cardCountMain consideration
Battle Cage4Treat as a central part of the deck’s setup plan
Air Balloon2Preserve mobility for active Pokémon changes
Lucky Helmet1Use when the attached Pokémon can gain value over several turns
Enhanced Hammer2Time against relevant Special Energy targets
Sacred Ash1Hold for meaningful Pokémon recovery
Boss’s Orders2Save for a decisive target when possible

Consistency Focus

Dawn, Hilda, Poké Pad, and Buddy-Buddy Poffin form the list’s main access network. Track which resources remain before using recovery cards.

Disruption Focus

Enhanced Hammer, Eri, and Boss’s Orders provide targeted interaction. Their best timing depends on the opponent’s board rather than a fixed turn.

Recovery Focus

Sacred Ash and the three-copy Dudunsparce line help maintain options after trades. Avoid treating one-of recovery as an expendable card.

For testing, measure the deck by board quality rather than by isolated opening hands. A strong test result should answer practical questions:

  • How often can the list establish at least one Abra and one Dunsparce?
  • How frequently is Alakazam ready on the turn it is needed?
  • Does the six-card Energy package support the intended attack rhythm?
  • Can the deck retain a recovery route after using several support Pokémon?
  • Are Boss’s Orders and Enhanced Hammer being held for meaningful targets?
Testing Method

Record the board state after the first meaningful setup turn. Compare access to Alakazam, Dudunsparce, Energy, and recovery instead of judging games only by wins or losses.

Decklist Reference and Upgrade Boundaries

The published list should be copied exactly before making changes. The counts are purposeful: four copies of several foundational cards, three copies for the evolution lines and Rare Candy, and one-copy inclusions for specialized effects. Changing a single card can alter the balance between setup, disruption, mobility, and recovery.

Deck areaPublished structureWhat to protect
Alakazam line4 Abra, 4 Kadabra, 3 AlakazamReliable access to the primary evolution
Dudunsparce line3 Dunsparce, 3 DudunsparceSecondary consistency and recovery
Search4 Buddy-Buddy Poffin, 4 Poké PadEarly board access and item flexibility
Evolution3 Rare CandyDirect acceleration into Alakazam
Interaction2 Boss’s Orders, 2 Enhanced Hammer, 1 EriTargeted pressure and disruption
Recovery1 Sacred Ash, 1 Lana’s AidLong-game resource preservation
Energy4 Telepathic Psychic, 1 Psychic, 1 EnrichingCompact, Psychic-centered attachment base

Use this list as a reference point for controlled testing rather than changing multiple categories at once. If the deck misses basics, examine the search and Pokémon counts. If it develops but cannot maintain pressure, review Energy access and recovery. If it struggles to answer opposing resources, test the timing of Enhanced Hammer, Eri, and Boss’s Orders before assuming the counts must change.

Deck Review Checklist:

  • Confirm the list contains 60 cards before testing
  • Verify the 4-4-3 Alakazam line and 3-3 Dudunsparce line
  • Track Buddy-Buddy Poffin and Poké Pad usage during setup
  • Test Rare Candy timing against normal evolution sequencing
  • Record when Sacred Ash and Boss’s Orders create the most value

A useful review log should include the opening hand, the first Pokémon established, the first evolution route selected, and the turn when the deck first achieved a stable attacking position. This creates a clearer picture of the build than relying on memory after several games.

Change One Variable

Test one adjustment at a time and keep the original Diego Cassiraga list available for comparison. This makes it easier to identify whether a change improves consistency or only changes play style.

FAQ: Diego Cassiraga alakazam decklist

Q: What tournament result is recorded for Diego Cassiraga’s Alakazam decklist?

The decklist page records Diego Cassiraga in 2nd place at World Championship San Francisco, with a 12-2-2 record in the August 28–30, 2026 event.

Q: What is the main Pokémon line in the Diego Cassiraga alakazam decklist?

The main line is 4 Abra, 4 Kadabra, and 3 Alakazam. The list also includes a full 3 Dunsparce and 3 Dudunsparce secondary line.

Q: How many Energy cards are included?

The published list includes six Energy cards: 4 Telepathic Psychic Energy, 1 Psychic Energy, and 1 Enriching Energy.

Q: Which cards are included at four copies?

The four-copy cards are Abra, Kadabra, Dawn, Buddy-Buddy Poffin, Poké Pad, Battle Cage, and Telepathic Psychic Energy.

Reference Summary

The most important identity of this build is its balanced 60-card structure: a dense Alakazam line, a complete Dudunsparce package, and broad trainer access.